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No. of Player:1 - 5
Age:14+
Playing Time:120-180 mins
Version: Chinese ( traditional Chinese )
The ship is sailing!
An airship is flying smoothly high in the Atlantic Ocean, but a storm is approaching, and a bloody revenge has quietly begun. A luxury cruise ship is sailing on the Atlantic Ocean, but cunning saboteurs have installed an explosive device on the ship that is enough to sink the ship. In the fields of New England, a train was carrying billowing black smoke as it desperately escaped from a disaster that ordinary people could not imagine.
The Horror Journey expansion includes three new scenarios, which will take investigators far away from Arkham. Board a noisy transoceanic airship, board a luxurious ocean ferry, or board a scenic country train to escape from many dangers and clear away layers of mystery. This time, the investigators will face horrifying amphibious creatures from the depths of the ocean and extradimensional creatures that tear apart the real plane. At the same time, they must act carefully - one wrong move may destroy the traffic they are trying to protect. tool. They need to find ways to escape these dangers, whether it's performing dangerous and mysterious rituals or picking up their carry-on suitcases. If the investigators want to reach their destination, they must first save their lives!
In the skies above the Atlantic, a dirigible's peaceful journey is interrupted by a bloody act of revenge and an oncoming storm. On the sea far below, a treacherous saboteur plants the explosives that will sink a ship. In the New England countryside, a train billows black smoke, desperately fleeing an unimaginable threat.
Horrific Journeys is a deluxe expansion for Mansions of Madness which unlocks three thrilling scenarios that take four new investigators far from Arkham, solving mysteries aboard a bustling transatlantic airship, a luxury ocean liner, and a scenic countryside train. With new map tiles, puzzles, monsters, and mythos events, these brave men and women must contend with hideous amphibian monstrocities and interdimensional creatures tearing holes in the fabric of reality all with the knowledge that one wrong move can destroy the very vessels they are trying to protect! In order to arrive at their destinations, the investigator of Arkham must first survive their journey!