Life in the village is not easy! But at least the residents have a lot of room for development. Some serve in parliament; some serve in churches; and some embark on journeys to explore the world. Each player will play the role of the leader of a family, trying to make their family famous. But, remember the most important thing: time waits for no one. As time passes, family members will pass away one after another. Players must work hard to increase the family's reputation and gain reputation points.
At the end of the game, the player with the most reputation points wins, and your family will be immortalized in the village chronicles. The game will last for several rounds. During the game, you have to wisely send your family members to various places in the village to determine their fate. They will grant you reputation, influence, goods, or gold, depending on the profession you choose for them. Different areas in the village offer different options. Each area has action grids associated with it, and you can use these action grids to gain different types of influence and trigger specific actions.
Beyond that, most actions take time. Just like in the real world, older family members will eventually pass away, and when a family member dies, their profession determines whether they get a place in the village's annals. The game ends when one of the spaces in either the Village Chronicle or the Cemetery is completely occupied. At this point you will gain points from each family member in the village, and the player with the highest reputation score wins.
Life in the village is hard, but life here also allows the inhabitants to grow and prosper as they please. One villager might want to become a friar. Another might feel ambitious and strive for a career in public office. A third one might want to seek their luck in distant lands.
In Village , each player takes the reins of a family and attempts to help them find fame and glory in many different ways. There is one thing you must not forget, however: Time will not stop for anyone, and given enough time people will vanish. Those who find themselves immortalized in the village chronicles will bring honor to their family and be one step closer to victory.
In more detail, each turn you take a cube from an area on the game board, then take the action of that area. The board has zones with specific attributes, a market, a travel zone, a crafting zone, a church, and a council house, and each zone is seeded with cubes of four colors as well as black cubes that serve as curses. Many of these areas offer multiple actions, so if for example you take a cube from the crafting area, you can get an ox, a horse, a cart, a plow, or a scroll, or you can convert wheat to gold. Some areas offer short-term scoring, others offer long-term scoring, and still others offer only endgame scoring. The round ends when no cubes remain at any location. The game ends when either the village chronicle or the anonymous graveyard is full.
Village: Big Box contains the Village base game, the Inn and Port expansions, every promo previously released, and a new "Marriage" expansion, with all of the materials being integrable with one another and with the game now containing a solo mode as well as revised gameplay, dual-layered player boards, and a larger, double-sided main board that eliminates the need for the overlays used in the original expansions.